Tencent’s first AR capture game Let’s Hunt Monsters
- Crypto Gamers
- Apr 27, 2018
- 3 min read
Updated: Apr 30, 2018

On the afternoon of April 23rd, at the site of Tencent's new Cultural and Ecological Conference, Tencent’s first AR capture game “Let's catch the demon” was unveiled for the first time. The player will be transformed into an enchanter and will use AR technology to capture monsters in real life.
In addition to catching monsters, fostering, and fighting, Tencent is currently the only game that uses blockchain technology. "To catch the demon together" has also introduced a blockchain-specific cat gameplay.

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Leading AR technology to create a sense of realism
At the conference of Tencent's new Cultural and Creative Ecology Conference, the game producer of “Going to catch the demon” demonstrated the core gameplay of the game through a CG animation. The game is connected to the latest AR technology from Apple, Android, and the hardware support equipment to better strengthen the true sense of integration of the fairy. Players will play as enchanters to capture various goblins around them.

The prototype design of the fairy in the game comes from a well-known Chinese legend. It also introduces regional cultural features. For example, for the Chengdu local, the theme leprechauns such as hotpot stranges and mahjong monsters are introduced. Players can awaken fairy spirits and upgrade fairy spirits. Enjoy the fun of collecting all the fairy in the fairy book.

Leading social encourage players to truly interact
When many people mention a game player, they feel that they are a group of "home men and women." In this game, players can see nearby friends in the same screen. Players in the same city can team up to catch demons, take part in real games, and participate in regional operations. At the same time, the game also has a series of social games such as the city circle, which allows players to have more real interaction and communication.
Use blockchain technology Unique to each exclusive cat
In 2018 China “Internet +” Digital Economy Summit on April 12, the “Take a Goblin together” teamed up with the Tencent blockchain team as Tencent’s first game that uses blockchain technology to utter “Project Z”. "Z" is the first letter of the "catching" of catching the demon. The game, in conjunction with the Tencent blockchain team, released Tencent's first blockchain gamification application "Going to catch the devil" white paper ( click here ), and will introduce exclusive cat gameplay in the game. The game will have a maximum of 110.5 billion unique cats. They will be unique, players will be free to breed, and will use blockchain technology to save and never disappear.

"Let's catch the demon together" better protects the fairness of the game's rare content delivery through the Tencent blockchain technology. The alliance chain also opens media nodes to the media, and invites the media to join in to ensure reliability.

Tencent's first AR capture game, "To catch the demon together," is about to open Chengdu in early May. A group of goblins with Sichuanese tastes will soon come to Chengdu to find the enchanters. Other city tests will also be gradually opened, so please stay tuned!
Article translated from Chinese.
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