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Silica Nexus Player Acquisition Engine


The Silica neXus Project has always been about combining the Consumer Game Industry (the home, mobile, console, PC) with the Out-Of-Home Entertainment Industry (Arcades, Family Entertainment Centers “FECs” and Theme Park Attractions) and breaking down their walled gardens in the process.

Convergence will build its “Player Acquisition Engine” in two stages. Both stages of the “Player Acquisition Engine” are revenue producers for Convergence. Profits from phase one will fund phase two. Further profits from these activities will then be reinvested into building the CORE Silica neXus Cross Reality platform (Phase 3) and tools for 3rd party developers to expand their content into XR (the SDK and APIs).

The PAE Stage One

Convergence has created a Player-Acquisition-Engine (PAE) backend with three access points. These access points are 1) the Prize neXus, 2) the neXus Trade Binder App, and 3) the online neXus Marketplace. The main driver leverages our partner’s existing card swipe technology which currently facilitates tens of millions of unique player trades (between arcade prize tickets and physical prizes) each month. The Silica neXus are giving players a far better option then what is currently available in the arcade prize centers.

  1. The Prize neXus is poised to disrupt the redemption center prize market by offering digital prizes, or Crypto Collectibles, in the form of collectible Non-Fungible Tokens (NFTs) in the place of traditional prizes. These prizes are collectible, i.e. CryptoKitties, and can be directly from a video game that players can play with in game, i.e. Gods Unchained. The Prize neXus is a touch screen display run by a small computer connected to the internet. Convergence just provides the software as The Silica neXus already have relationships with the top industry manufacturers, distributors, locations and service providers who will handle the small hardware requirements. Customers will be able to use the interface to choose and purchase the digital prizes and immediately send them to their neXus Trade Binder, thus capturing the player.

  2. The neXus Trade Binder App allows the player to take their prize home and for the first time, trade their video game assets with their friends outside of the confines of the game. This is exactly how they currently trade Pokémon and Magic: The Gathering cards at school during breaks.

  3. The online neXus Marketplace allows the players to buy, trade, or sell their NFTs from Silica neXus web portal.

Prizes will also be available for direct purchase in the app and in the marketplace using Silica neXus Droid Token. Users will be able to move prizes into their favorite video games via the app and marketplace.

The Droid Tokens have already been created and a deal is in place to bring them to the exchanges once the Prize neXus goes live in partner locations.

The PAE Stage Two

Once the local communities around partnering FECs are seeded with players who have the neXus Trade Binder Apps, then Convergence will roll out the Second Stage of the “Player Acquisition Engine” – S.A.R.A. (Silica neXus Augmented Reality App). This will be a software update to the existing neXus Trade Binder App.

S.A.R.A. will use proven game quest mechanics (think “Pokémon Go with a purpose”) to drive players to the FECs and other retail outlets on demand, creating foot traffic for their Brick’s & Mortar partners and marketing for their Game Studio Partner’s new games.

Value Proposition (Investors)

The value proposition Convergence brings investors is a compilation of team, partners, and industry trends.

Convergence will be aligned with a combination of key emerging Crypto Collectable technologies in a consumer facing retail platform, the Prize neXus, combined with a long-term content strategy, Silica neXus project, that will leverage that tech to its ultimate entertainment experience.

Silica neXus management team makes up a robust marketing division team and partnerships across alliance senior marketing support. The management team has led fiscal returns, media, consumer and major brand campaigns and launches for world class companies within and outside of the gaming space.

Working from a layered campaign and escalated/exponential growth model, Silica neXus creates and leverages massive response rates across each campaign, engagement and market program.

Value Proposition (Developers)

Convergence gives developers access to the Silica neXus PAE for them to adopt new players quickly with little upfront cost, time, industry expertise, or marketing. As the Prize neXus puts their video game assets directly in the hands of potential new users, The Silica neXus greatly accelerate pushing past the hardest part: player acquisition. Along with their XR technology tools, industry expertise, additional developers to help with projects, and professional QA Convergence will have the reach to propel their projects forward at light speed.

Additionally, Convergence can help create new revenue streams, provide funding, and will market these projects and video game items along with the developer. Silica neXus platform is built with one thing in mind: all boats rise with the tide. The Silica neXus provide a longer runway for projects to reach their full potential.

Value Proposition (Gamers)

Convergence gives gamers access to exciting new experiences and ways to interact with their friends across multiple games while incorporating cutting-edge immersive technologies; first through the Prize neXus, then through S.A.R.A., and finally through full Cross-Reality Entertainment.

Convergence will be the first comprehensive cross screen/cross reality MMO covering the consumer game market, from Casual Web games, MMOs, PC/Mac, Smartphones, Tablets, Consoles, Arcades, LBEs to the ultimate in Theme Park Attractions, while allowing Augmented Reality, Virtual Reality and Standard Reality Interfaces into the gaming universe.

Convergence is comprised of pioneers in the fields of Video Games (consumer, Arcade, and LBEs), Augmented Reality Virtual Reality, MMORPGs, Simulations, and much more. The Silica neXus are developing proprietary technology for multi-user cross-platform virtual worlds and augmented reality, computer vision tracking and mapping, and intuitive interaction interfaces.

No other game is attempting anything remotely close to Silica: Nexus’ scope, goals, or innovation across screens or cross reality interfaces.

  • Scope: First Cross-Platform / Cross-Reality based Virtual Universe combining diverse experiences from all interfaces into one everlasting universe

  • Goals: Take over planet Earth through mankind willfully enslaving themselves in Silica neXus or at least build the largest game project ever conceived with a cult-like following through the combination of the social engagement tools from Managed Crowd Sourcing and Crowdfunding efforts

  • Innovation: First use of contextual based interfaces allowing different device dependent entertainment experiences from both personal devices and out-of-home attractions into one game universe.

On Monday May 20, 2019 LAToken started an Initial Exchange Offering of the DROID Token for Convergence of 4 Dimensions. To participate head to the LAToken website here.

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