AlterVerse Adopts Enjin Platform to Integrate Blockchain Assets into 17 Interconnected Gaming Worlds
- PRESS RELEASE
- Dec 19, 2018
- 3 min read

AlterVerse, a gaming and world-building platform that enables users to create, play, and monetize an infinite number of interconnected digital experiences, has announced their adoption of Enjin’s platform and ERC-1155 standard to integrate blockchain-based assets into 17 gaming worlds. Alterverse’s first release, Disruption, will be available to 125 million Steam users in the first quarter of 2019.
A first-person adventure RPG, Disruption will set the stage for an interconnected global network of gaming worlds where gamers can earn, buy, sell, and trade blockchain assets. Disruption is set on a fleet of battleships that can disrupt the very fabric of space and time to enter the AlterVerse and will feature four game modes: Solo Raids, Alliance Raids, Adventure Quests, and Battle Royale.
In Disruption, users can play in multiplayer environments or purchase their own servers, which will enable them to customize their ship and invite paying players to try and raid its treasury. Currently, players can customize their Disrupter Battleships with pre-existing textures that alter facets such as the floors, ceilings, and crew rooms, creating a personalized look and feel for their residents. In the future, AlterVerse “world editors” will enable server owners to rebuild their ship’s structure to create completely unique experiences for their players.
As the first of 17 prototyped gaming worlds, Disruption’s game mechanics, customization options, world editors, and server-owner monetization models are core functions of each of AlterVerse’s planned releases, which will act as templates that can be used and customized freely in player-owned servers. The innovative studio will also provide characters, skins, weapons, accessories, pets, and vehicles that will be usable throughout the various servers, so players can take pieces of their inventory with them as they travel through parallel worlds.
Using Enjin’s blockchain development tools, AlterVerse will integrate blockchain-based identification of characters, items, assets, land, and servers that players can create, trade, and own. All blockchain items in AlterVerse will be ERC-1155 tokens powered by the Ethereum Network and backed by Enjin Coin (ENJ). Players will be able to protect, seamlessly manage, and melt their items to retrieve the embedded ENJ from within via the Enjin Wallet app.
AlterVerse has also committed to joining the ENJ-powered Gaming Multiverse and integrating Enjin’s entire catalogue of Multiverse items into their games. With the addition of AlterVerse, 29 games have now announced adoption of Enjin’s tools, with 27 planning to integrate this exclusive set of shared items and assets. In the Multiverse, players will be able to move between gaming worlds, using their multiverse items everywhere they go. With their form and function determined by each game, items may appear differently and provide alternate abilities in each game, but their identity, history, scarcity, provenance, and ownership will be stored forever on the blockchain.
Sky City, AlterVerse’s second release, is scheduled for Q2 2019. Free-to-play, Sky City can be described as a digital hub for entertainment and commerce where players can go to socialize with friends, race Violators around the track, fly around in Sky Cars, and learn about upcoming games. Like Disruption, Sky City servers will also be available for users to purchase and monetize.
Following the release of Sky City, five Homeworld servers will be released with various themes. Server operators can purchase and redesign their own versions of each Homeworld to create completely unique online experiences, each of which can be compared to a player-owned version of Decentraland (Mana), a cryptocurrency project that famously raised $24 million in 35 seconds during their successful ICO.
In contrast to Decentraland, AlterVerse will enable server operators without any design or development experience to recreate their version of each Homeworld to suit their vision. Server operators will be able to monetize entry into their servers and sell or rent parcels of land and other assets. Owners can use independently-hosted servers to maintain full control over their gaming worlds, taking the decentralization of VR-compatible gaming experiences to a whole new level.
3D designers and creators can also design custom characters, pets, vehicles, accessories, and buildings to integrate into their own servers or sell on the Creator’s Market, where other server owners can purchase the designs, integrate them into their servers, and monetize the resulting items and assets. Game assets available on the Creator’s Market can be used in all 17 gaming worlds, enabling owners to easily crowdsource designs to use in any server they operate.
Players will also be able to browse and verify information regarding all AlterVerse ERC-1155 assets and transactions with Enjin’s upcoming blockchain explorer, EnjinX. After a recently announced collaboration with Bidali Inc., players who earn ENJ-backed rewards will now be able to use the cryptocurrency to buy gift cards from over 100 major brands, providing unmatched liquidity for AlterVerse’s players and server owners.
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